![]() Read an overview of the new features in Redshift 3.5. The software is rental-only, with subscriptions costing $45/month or $264/year. Both are due in public preview later this year, alongside a new Redshift integration plugin for Blender. Maxon has shown sneak peeks of Redshift, its GPU renderer, running under Metal on current Mac hardware, and of Redshift RT, its new real-time hybrid ray tracing/rasterisation render engine. ![]() The renderer’s integration plugins are compatible with 3ds Max 2018+, Blender 2.83+, Cinema 4D R21+, Houdini 17.5+ (18.0+ on macOS), Katana 4.0v1+ and Maya 2018+. The recording of the livestream starts at 03:30. Redshift 3.5.19 is available for Windows 10, glibc 2.17+ Linux and macOS 12.6+. Houdini users get support for asset picking in the Solaris viewport and the option to render packed Alembic primitives as Redshift Alembic procedurals.īlender users get “basic” support for the Jitter Node added to the Redshift core in the previous release. The Distorter shader now supports 3D distortion using Maxon noise, making it possible to distort bump maps as well as color textures. New features for Cinema 4D, Houdini and Blender usersĬinema 4D users get experimental support for automatically convering Cloner objects with instances of meshes to point clouds. Redshift CPU also now supports AVX2 and Embree 4.1, the last-but-one release of Intel’s CPU ray tracing library. The update also improves rendering performance on multi-core CPUs, with render buckets now running concurrently on CPUs with 12 or more threads (6 or more cores). The VERSION function returns details about the currently installed release, with specific Amazon Redshift version information at the end. The latest updates adds new parameters to control the projection, including scale, rotation and whether camera or world space is used. Redshift 3.5.19 extends the new MatCap Shader node added in Redshift 3.5.17.ĭescribed as “laying the foundation for non-photo-real materials in Redshift”, it creates stylised materials by mapping an image onto a mesh relative to the render camera. The update forms part of Maxon’s Fall 2023 releases, along with Cinema 4D 2024 and Red Giant 2024. It’s an iterative update, extending the MatCap shader and improving CPU rendering.Ĭinema 4D users also updates to the Distorter node, and better handling of Cloner objects, while Blender users get initial support for the Jitter node. Maxon has released Redshift 3.5.19, the latest version of the production renderer. Redshift’s Jitter Node is supported in the renderer’s Blender plugin in Redshift 3.5.19. Posted by Jim Thacker Maxon ships Redshift 3.5.19
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